HOLO-GPU

Ray Tracing → QUBO → Resonance (VQC Measurement) → Render. O(D) per ray, independent of N.
CATALYST-2026-001 · Graphics Math as Quantum Optimization · D=10,000 · World Vector = 40KB fixed
Not rendered
Mode
Render Time
Throughput
Triangles (N)
Rays
World Vector
QUBO Solve
D (dimension)
Complexity